
Player #1 and I sat down tonight to work on concepts and flesh out the character for the upcoming Pathfinder game that I will be running. I had forgotten the excitement and wonder it was in fleshing out a new character with someone else. The world-building starts right then and there with the character back story.
The character went through a few iterations before it was settled to be an Elf Druid. Yes, rather archetypical until we get through the character building and back story. The Elf is not from the forest or typical Sylvan setting -- he's from the high plains with a small Gnomish community built into the village.
Nightshine was raised by an order of Sorcerers that draw their power from the elements. Then the drought came. The Season of Death, as Nightshine's people called the drought took his parents and his grandparents on his mother's side. The village's natural splendor was reduced to a pale imitation of what it once was. Still the Sorcerer’s of the Order of Sacred Path hunkered down within their den in an attempt to appease the God of Nature.
It was then that Nightshine left the village in order to find an answer and a calling that could not be denied. Leaving a great-grandmother, the grandparents on his father’s side, three sisters and two brothers (and an odd cousin or two) behind, a newly determined Elf left the windswept plains where buffalo, antelope, and cougars roamed free to find what his destiny was going to be.
Game day is going to be a blast.
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